Using a Marker

This little game is designed to test your skills at using a Marker at the correct time and providing rewards to the horse.

A Marker is a word or sound that ‘marks’ the exact moment that a horse performs the correct behavior.

To teach any new behavior to a horse you:

1. Ask the horse to do something (using physical and/or verbal cues).

2. Mark the correct behavior (with a word or sound).  The correct behavior in this game is when the horse is jumping UP.

3. Give the horse a reward after the Marker.  In this game carrots are the reward.

 

Instructions:

Click anywhere on the screen as the horse is going UP.

If you click at the right time, you will get a star that says ‘Well done’.  

Then just give the horse some carrots (by dragging them to the horse’s mouth with your mouse) to have another go.

Score 10 points within 80 seconds to win 🙂

You can reset the timer at anytime.  Click HELP if you need more instructions.

Have fun!

CLICK the image below to get started

HorseClickerGameTN

(This game only works on PC computers)

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